GameBeat Studios consists of a highly creative and talented team of songwriters, composers, producers, arrangers, beat-makers, sound designers and audio engineers.
We are a young and diverse team of music and audio professionals who constantly have their ears on the pulse of today's hottest music trends.
GameBeat was founded in April of 1998 by veteran, award-winning, composer and producer Darryl Duncan. Darryl has several credits in the main stream music industry as a staff-writer for Warner Brothers and A&M records. He has written for and/or produced artists such as Michael Jackson, Jeffrey Osborne, Chaka Khan, Earth, Wind & Fire and R. Kelly to name a few.
After several years in the main stream music industry, Darryl transitioned his career into the video gaming industry where as lead composer and sound effect designer for Electronic Arts Florida, he was responsible for the audio in several top selling video games including John Madden Football, Microsoft’s Zoo Tycoon, Dance Dance Revolution and The Sims among others.
Today, our clients are primarily in the advertising industry. As an established and well respected music house in the Chicago area, we have been responsible for the music in countless top advertising campaigns including McDonald’s, Toyota, Sears, Motorola, Burger King, Kraft, Wal-Mart, Proctor & Gamble, Miller Beer, Budweiser, Altoids, Kalahari Resorts and The Illinois State Lottery. Our greatest strengths are our extreme creativity and unique versatility able to cover any musical genre. We have produced music for both general market and multi-cultural market agencies, and have won 13 prestigious Addy and Telly awards for our work.
The advertising industry has transitioned into a predominately music licensing model and while GameBeat also maintains a new and growing licensing catalog, we are still very much a "custom" music house as this is where we shine the most. We have proven that there is no style or genre of music that we cannot deliver. We are always pushing the bar to provide powerful custom audio content for the many clients we serve. If it can be heard, we can create it to give our clients the unique sonic edge they need to bring their projects to life.
"If you make it look good, ...we'll make it sound amazing!"